Changelog

Changelog #

Double Down has gone through the following rules and balance changes.

30 October 2025 #

  • Added a guide on running the game
  • Added contested rolls
  • Added more modifiers

25 October 2025 #

  • Expanded critical results to 2 and 19
  • Added support rolls
  • Clarified group rolls
  • Added tag refunding
  • Tweaked rest values
  • Added bane option in tactical combat
  • Weakened tactical combat support options

20 October 2025 #

  • Added different levels of rest
  • Added group checks

14 October 2025 #

  • Rebalanced outcomes and difficulty tables

6 October 2025 #

  • Removed the fold and succeed at a cost options
  • Converted stress penalties to bonuses
  • Added optional rule modifiers
  • Made tension available to spend at any time
  • Added tactical combat rules

26 August 2025 #

  • Updated character and side sheets to be form-fillable
  • Uploaded reference sheet

22 August 2025 #

  • Replaced character development mechanic with GM-controlled experience rewards
  • Rebalanced difficulty table to remove extremely low and high difficulties
  • Introduced side sheet and rules

14 August 2025 #

  • Removed conditions
  • Shortened and added penalties to the stress track
  • Replaced conflicts with character development
  • Renamed skills to stats
  • Renamed Knowledge to Intelligence, and Empathy to Wisdom
  • Renamed traits, assets, and abilities all to tags
  • Uploaded a character sheet

9 June 2025 #

  • Made Double Down available

 

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